Some info on the new progression system and more


Hello, everybody!

I've been on this since Friday. I thought I would write it up really quick when I got home. Nope, I've been experiencing horrible brain fog and can't concentrate at all. It's getting better, though.

Anyway, I wanted to discuss some changes I've made after a lot of testing. Some things just weren't right, and I had to figure out the best way to implement them.

I only want to focus on progression and some of the features that are part of the new character system in this post. 

A heads-up: nothing here is final, there will be a lot of visual updates in the future. For now, it gets the job done, and that's what I need.

This update will be out on November 18, 2025.

Click to open

Choosing goals at the start of a new game worked, but after some testing, I realized that it wasn't ideal. It limited the player's options significantly. Instead of requiring players to select goals at the beginning, I went with a sandbox approach. Now, everything is available from the start, and it's up to you to decide what you want to complete and when. There are some limitations, of course, but it works much better this way.


Click to open

I'll talk a little bit about the Sissification goal. There are two options: you can choose either the 'Self Sissification' option or 'By Master or Mistress.' Option one is pretty straightforward, you complete stages that are divided into challenges, similar to the first build of the game.

Click to open

Option number two is quite different. You have to find someone who will give you tasks and guide you, so you don't really have to worry about progression, you just need to complete the tasks you're given. There's a new app that you can find on your smartphone, it's basically an anonymous kink 'dating' app. It allows you to set up your profile and search for others. Other users can also reach out to you through the app.


After you find the right person, you will start to receive tasks, requests, and messages from them. Obviously, it's up to you whether you choose to complete them or not:

Click to open

Since the app is anonymous, some users will remain anonymous until you meet them, while others may reveal their identity right away. It's not always straightforward, though. You never know who you might find. There are both good and bad people, which can lead to different scenarios:

  1. They may give you tasks with no bad intentions at all.
  2. There's a risk of getting kidnapped.
  3. They could try to blackmail you.

You could end up in captivity, either voluntarily or as a result of being kidnapped. A lot can happen from there, they might release you at some point, or they might not. You can escape from certain locations, but there are also places where escape is impossible. If you've been kidnapped and your captor hasn't revealed their identity, that's a bad sign. I could go into detail about everything that could happen, but I don't want to spoil it just yet.

Click to open

You'll receive offers from your captor, and it's up to you whether to accept them. They might put you in a cage and limit your food, water, and hygiene. To regain your basic needs, you'll have to agree to certain deals, otherwise, your character could ultimately die in a filthy basement. There are options, though, you can play mind games and eventually escape, along with some other unexpected twists. Anyway, you'll discover all of this on your own when it's out.

Click to open

New characters now have preferences for things like sexual interests, their partner's appearance, and physical parameters. A lot of stuff in the game rely on these preferences, things like sex, relationship meter, behavior, sponsorship, and sexual interest. They can keep certain info private, like their health or diseases. If you build a good relationship with them, they might share this info, but they can also lie about their traits or health, it all depends on their unique set of traits:

Click to open

Each character has their own unique traits that affect how they act and make decisions, adding a lot of variety to their behavior. Right now, there are 19 traits, and I'll probably add more later. It's not perfect yet, but it'll get there eventually:

Click to open

There's a new Masculinity/Femininity meter that's been added. Your character's pose will change depending on the value, and it also affects how others perceive your character. For example, coworkers might notice some behavior changes, since there's a coming-out mechanic:

Click to open

Primary sexual stats have been completely revamped, they're now experience-based and unlock new things as you level up. I didn't want to make level-based stats, but after a lot of testing and feedback from the testers, I realized this works best.

Your character can get brainwashed, and certain actions will trigger idea planting. You can't plant ideas yourself, and you don't need to level them up manually (like you do it in the Master mode) they'll complete (or not) automatically based on your actions and activities. There are about 30 unique ideas, and not all them sissification-related.

Click to open

I finally added penile stimulation, which has been requested a lot. It was definitely time, especially since there are tasks that require it. Now your character can jerk off, use a vibrator, or hump a pillow. There's also a self-facial mechanic too, but I haven't finished the animations for that yet:

Click to open

I wanted to make a separate post about the new sex system, and I might still do that, but for now, I;ll just point out some key features. Characters now have a 'satisfaction' meter based on their experience, which indicates if they're satisfied oe nor when a sex session wraps up. This is crucial for a prostitution career and can affect relationships, sexual interest, and more.

All the calculations happening under the hood have been redone, so the whole sex system is much more balanced now. It's easier to add additional actions, and it will support multiple partners in the future, though I haven't implemented that yet. It should be relatively simple when I get to it. In the old system, that wasn't possible at all. Plus, live streaming during sex will also be a thing.

Click to open


Now, I'm 100% sure I forgot something, but I don't know what. Anyway, this is what I've been working on. Sorry for the slow progress, but to create a solid and maintainable project in the future, I had to redo the whole thing. Progression tracking can be tricky, especially with so much going on.

I built a framework that makes it easy to add new goals and scenarios. I've been making everything from scratch since there aren't really any ready-to-use plugins for what I need. And you guys know how logic programming goes, you get stuck, you iterate, rinse and repeat until you get something that works just the way you want it.

Thanks for stopping by! This it not everything I'm working on right now, and I hope you'll enjoy it when it's out. I've done a lot of research on the topic and am trying to implement all the must-have features. I'm always open to suggestions, so feel free to hit me up on  X/Twitter, I reply to DMs pretty often.

Make sure to follow this page and me on X so you don't miss the v1.5.0-a3 release. I really appreciate your support, I'm so grateful to have such a wonderful community. 

Stay safe out there, love you all!

Get Ultimate Sissy Simulator

Buy Now$6.95 USD or more

Comments

Log in with itch.io to leave a comment.

Normally not one to spend money on itch games, but this seems very promising!

(+1)

Jeez bro, you went above and beyond for this update, is definitely worth the wait. Thanks for your hard work!

(+3)

OMG i cant wait for the next update! You are making this game way better than i thought possible. Thank you for all your hard work

(+1)(-1)

I hope we can opt out of the odds of being kidnapped...

(+1)

amazing work as always, cant wait to play

(+7)

It looks amazing! Especially the sanbox and kidnapping, I,ve always preferred forced sissification, it's way more appealing imo.

As for suggestions, I would love to have more visual options, like long foreskin (which look amazing on useless limp clitties), shorter height options (140-150cm) , more cute hairstyles and maybe more interesting boob shapes (hrt boobs then to be small/budding, to not look like a shemale).

Can't wait for the update, the wait was well worth it! ❤️

(+1)

Woah, upvoting this one. 

Damn you cooked, can't wait for the update ussdev. Thanks for the hard work

(+1)

When will it be released?

November 18

(+3)

Whoa, I think this is the biggest update yet, it will be worth for wait

(+2)

Will there be a system of penile stimulation not working if penis is atrophied? Like using 2 fingers or a frustration meter? Also will penile stimulation animations be available for during sex with a partner?

There isn't 2-finger masturbation right now, and penile stimulation during sex is not implemented, but both are pretty easy to add. If the penis is atrophied, pillow humping and vibrators are the only options. There's no frustration meter per se, it's all about arousal, which plays a big role. If a character can't get off, it can lead to some frustration over time.

(+1)

Your hard work has proved awesome, man. Literally everything that I wanted will be in this update, I can't wait

(+2)

Holy shit, this sounds awesome

Damn, it all looks fantastic. Can't wait to see the mechanics in action.

thanks!

(+1)

Love the progress!

Is the female dom/master still on the table?

(1 edit) (+1)

yes, it's planned for the v2.0.0-a3 update. you can check out what's coming in the upcoming update here.

Nice work so far.

Thanks :)

(1 edit) (+5)

Despite all the delays, this is truly excellent progress. Although it doesn't even cover half of what's to come, it already looks like a more solid project. Excellent work!

It's sad that I have to wait another month :^(
I really want to try it now

(+4)

It's not ready yet, there's still a lot of testing and polishing to do. I don't wanna release a buggy update this time, so i need to take my time. Sorry about that. And thanks, i appreciate it.

(+4)

I’ve been sitting here for about 10 minutes trying to write a comment and still can’t quite find the right words. I really like the variety of options you’ve added to the game and I’m very positively surprised by them. I especially like the Masculinity/Femininity meter – it will make it much easier to balance our appearance.

It’s great that ideas will now work automatically, as that will make the gameplay richer and more challenging. I hope the randomization elements will mean we’ll encounter people who, in some aspects, we won’t be able to influence – and of course, that it won’t be too easy to become a millionaire quickly.

It would be nice if the Simulate Time option was always visible on the main screen instead of only in the Schedule menu. Outside of the sexual aspects, I’m very interested in the simulation mechanics. For example, if I’ve revealed my face on a stream and got fired from my job, it would be great to be able to delete my account on the platform and create a new one under a different name. I could accept the loss of income but return to full-time work. Changing hair color, putting on a mask, and creating a new account with a new name would let me restart my streaming career – because currently, if you reveal your face and get fired, you end up getting kicked out of every new job after just a couple of days. Personally, I prefer this kind of solution rather than having to delete the character and start over entirely.

I hope it will take longer and be harder to achieve our desired appearance, and I’m excited about the whole simulation system you’re developing. It would be interesting if, for example, you could overtrain and injure yourself, forcing the player into a recovery period that would limit working or streaming – and therefore reduce earnings.

I’ve written quite a bit here and probably rambled a little, but really – great job. Good luck, and I’m looking forward to the next updates.

(+4)

Yeah, the NPC system is by far the most complex one i've ever worked on, and it's coming together pretty well. NPCs can do some weird, unpredictable shit, and i didn't want to rely solely on randomly generated decisions. That's why I had to figure out a way for their actions to actually make sense and not just follow recognizable patterns. I still have a lot of work to do, but i'm almost there.

The 'simulate time' button is there for a reason, so right now I can't promise that i'll make it available everywhere, but i'll definitely consider it.

Regarding the face reveal issue, i'm working on a solution for that. The simulation will be much deeper with a lotta options and outcomes. The full-time job system has been completely redone, it makes a lot more sense now.

Yep, injuries will be a thing, and there will be treatment and all that cool stuff.

Thanks for your kind words and support!

(1 edit) (+3)

This looks amazing! Way more than I ever expected with the game. I can also see how the master mode might be able to co-exist "cross-play" with the sissy mode. As in you can have a master/mistress that one has customized in a different save and depending on what choices one makes in the master/mistress mode that same master/mistress may show up in the  Master/Mistress app in the sissy mode and interact with you in the same manner you would if you were role -playing as said Master/Mistress and vice versa, but that's just a thought. Anyway great work try not to over work yourself deadline are always adjustable when it comes to your mental health. As a fellow game developer who has suffered though burn out way too many times  please, please, please make sure you take days off to recharge. Last and Final Thing BEWARE of FEATURE CREEP have an end goal in mind a hard stopping point of the features you want in your game. Don't let us as your audience/fans steer you off a development cliff trying to please us with endless features. I'm done rambling. Take care, drink water, and know that you are loved, cheers!   

(+1)

Did not even see that. I would 100% play Sissy mode more if there was a cross play with master mode. 

Yeah being able to switch between a custom master to a custom sissy is something that i feel would bring the games two separate halfs into one complete game. At the moment both modes are practically separate games in separate universes. Just being able to hop in any save and switch between characters as if it were sims 4 or gta 5 story mode would make the game feel more concise and optimized. However doing that may require a large quantity of time to overhaul master mode in a way where both modes can coexist into one singular game instead of two separate games with the same art style. But from this update I feel as if thats the direction the game is heading anyway.

(+4)

Thanks. That's the plan, to allow players to switch between characters whenever they want. I already have some solutions i'm working on, and hopefully they'll make sense. There will also be a sandbox mode that combines everything the game has to offer, allowing you to create multiple characters, including female characters, so they all coexist in the same timeline.

These days, i'm trying not to burn myself out. I'm getting better at taking days off and keeping my work hours in check. Regarding the 'endless features' problem, it can be quite a big deal, so i'm trying to avoid that as well. I have a list of features that i'll definitely implement, and i pay attention to the feedback i receive. I may tweak some of those features or even add something new if it's feasible, though that's not always the case. Thanks for your kind words!

(+1)

Keep up the great work, this is an ambitious project and I can 100% see this getting crazy traction in later updates. We will all be patiently waiting. 

(+1)

This is a massive post showing massive progress. I am extremely interested and look forward to the complex systems with the characters. Fixing the masculine/feminine slider visually as well is super cool. I see many possibilities and hours of gameplay picking the perfect master/sissy combo or finding out who to actually connect with. 

For me though, I almost exclusively play Master mode and though this is huge, please tell me this 1.5.0-a3 release will also revamp the master mode like promised. 

Again, love the update post and the progress done, but I think some of the players don't usually head into the "Sissy" Mode to play. I come back to the game every once in a while and start a new game, fully feminize a few sissies, admire my work and repeat patiently until this update is graced upon us. 

Keep up the great work! Insane how complex this could get with the NPCs, awesome! 

(+3)

Shit, i'm gonna have to disappoint you, this is not a master mode update, unfortunately. In my defense (:D), i did mention this in in the roadmap. V2.0.0-a3 will revamp the master mode, and i have a lotta improvements and new features planned for that one. Master mode is my favorite, i basically created it for myself because there aren't many games like this out there.

Sorry for disappointing you. However, i can promise you that v2.0.0-a3 is gonna be awesome and unique when it's out.

No worries, I must have misread. I can only imagine v2.0.0 master mode update, especially since it's also your favorite mode. You are right, the game keeps calling me back, and there is no other game with such an already good foundation like this. 

Sissy mode in 1.5.0 will 100% keep me busy until v2.0.0. I know you said you are ok with suggestions on X dms, just shoot you a message to discuss? 

yeah, just hit me up.